Go back to the Inn and use that grappling hook to get back up through the hole in the balcony. You will get a magnifying cursor near the left of that dark area. Go back down the stairs and turn right to go toward the darkened corner. You try to get over the bridge but it is old and collapses! Can't get out that way! You can get to the bridge by going right after getting the keys from Iorga. Now go to the unguarded Bridge and on your way notice the well. Go to the knocked out henchman (Iorga) and pick up the keys that are on his belt. You can't go out the front door so you must go out the door that is now available in the bedroom. Go back to the bedroom and Barina will come up and talk with you. Use your knife on the rope and the crown will knock him out. He is runs over to the Inn and stands right below that big black crown. Look through the telescope and you will see another henchman warming his hands near the bridge. Go up to the loft and you will see a large black crown supported by a heavy rope and a tripod. Turn to the left and use that knob on the handle. Climb up the chest and get the knob that is hidden on the beam near the ceiling. Go up stairs to the bedroom and move the chest. Go down to the basement and pick up the telescope that is in the closet. You can check out the Basement and the Bedroom upstairs in the Inn now. You will find out what it is used for and the code. Talk with Micha and Barina about the flute. Go out on the pier and pick up the knife stuck in the other barrel. Turn to your right and pick up the reed flute in the open barrel. Pick up the club that is leaning against the front of the cabin. The man will run out and you will be able to get to the cabin. ![]() Turn around and go to the oak tree, Go up on to the tree and use the sling shot on the birds. Go up to the man in front of the cabin and he will tell you to get away! He is one of Dracula's henchman that you saw in the prologue and at the Inn earlier. Micha will tell you it is practical to use the sling shot to hunt birds by the big oak tree at the lake.įrom the Inn, follow the sign to the lake (Lacus) Return to the Inn and ask Barina and Micha about the ring and sling shot. You need to go around the other side of the cross and look down at the base to find a sling shot. ![]() ![]() Use the pick ax on those lights and pick up the dragon ring. Go back toward the gate and turn left to go to the swirling bluish white lights. For the cemetery, go forward through the gate to the back and turn right and then go forward to the shed and pick up the ax. Doesn't matter where you go first but you need to pick up objects at both locations. Follow the path forward once to the signs of the cemetery and the cross. Leave the Inn and follow the sign for the bridge (Pons) to the sign for the cemetery. Enter and talk with the Innkeeper (Barina) and the old man at the table (Micha). Interspersed throughout the adventure are full-motion video cut-scenes, detailing both minor and significant events that unfold on Jonathan's quest.This is a complete walkthrough, but only use it if you are absolutely stuck! There is a lot to explore in the game and you should take your time playing and enjoying it.Īfter the prologue, you will be standing in front of the Golden Crown Inn. These action sequences are not restricted solely to battles however, and will present players with various predicaments in which failure means death. The player must face enemies in timed action sequences essentially a series of predetermined steps that must be completed within the given time limit. Making their way through locales such as Dracula's Carfax abode, sewers, a cemetery, and of course the Dark One's Transylvanian castle, players will encounter various NPCs in addition to an assortment of undead denizens of the night. The puzzles themselves are a familiar blend of search quests and brain-teasers, requiring players to acquire and combine numerous items before they can be used to remove particular obstacles. ![]() Movement and interaction are facilitated by a context-sensitive cursor, through which players can manipulate puzzles and the environment. As is the case with many titles in this sub-genre, gameplay involves careful scrutiny of each scene that players encounter, as they search for clues, information, and items that will aid them in their quest. A point-and-click adventure game, this sequel tells the tale of Jonathan Harker, a man trying to rescue his wife, Mina, from the clutches of the infamous blood-sucker. Dracula: The Last Sanctuary follows Dreamcatcher's earlier game, Dracula: Resurrection.
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